Magore’s Fiends 3/4

It’s been slow but steady progress here at Mini Makeover towers.  Applying paint to these blood crazed fanatics has helped me while away a lockdown with the outcome being some old lead to be proud of.  Riptooth has arrived from the UK as well, a Trish Carden classic that I’m about to get working on.

In the meantime here are the boys, ready to take on all manner of victims beneath the dread mountain of Beastgrave.

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Ghartok, Magore and Zharkus indicate their approval of the amenities provided at Eight Points

The outcome of this painting journey reflects elements of what I love about Oldhammer, the facets of Khorne that have been cast aside to a degree today, the explosion of creative output from the Games Workshop design studio in the late 1980’s and finally the ‘nostalgia’ for my childhood that those things give me.  It’s an oft told tale among many a middle-aged man blog these days!
Nostalgia technically is a ‘bittersweet’ emotion where we long for days gone by, and I don’t think that’s really the case for me.  I’m merely a curator and restorer of these static bits of lead so that I can use them in games.
Comparing these miniatures with the ‘actual’ Magore’s Fiends illustrates how paradoxically uniform the forces of Chaos have become these days.  Strangely I hadn’t considered it until I looked back at the old White Dwarf magazines recently.
I remarked in an earlier post about the Dwarf Blood Bowl team that had very little uniformity, obviously the staffers had a high degree of freedom under Bryan Ansell in those days.  Days before style guides and templating!
Chaos should be chaotic, right?

Magore

The main man, Magore Redhand represents the infernal machine of Khorne, featuring a raised power fist and a passing resemblance to this guy – also an old forgotten favourite!

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Zharkus

Magore’s right hand man is where I did my best ‘Blanchitsu’ impression. Black metal armour, tan boots and sigils everywhere!  It’s also the first of the slotta shields I’ve painted since my late teens.  The only ’80s thing I didn’t do was put black and white checks on.

Ghartok

This guy is technically the weakest fighter in the warband although he’s still a fearsome warrior by comparison to most in the game.  In Underworlds parlance the weakest fighters on a given side are referred to as ‘danglebros’, sent forth as enticing kills to lure the enemy into a weak position where they can be counter-attacked.

I really like the way the bone armour contrasts with the bloodletter type head, and of course I stuck with the tan leather.  It looks so comfortable!

Painting methods

Brass armour edging

Base: Scale75 Negro Gold
Wash: Nuln Oil
Drybrush: Scale75 Negro Gold
Edge: Scale75 Speed Metal

Tan boots

Base: Old Citadel Snakebite Leather (Coat d’Arms Barbarian Leather)
Wash: 50/50 Mournfang Brown and Lahmian Medium
Highlight: VGC Foul Brown
Edge: Wraithbone

Wood shafts

Base: Citadel Colour Wormwood
Drybrush: Rakarth Flesh

Magore’s scale armour

Base: VGC Dark Fleshtone
Wash: Nuln Oil in a messy and uneven fashion
Highlight: VMC Flat Red oval shapes
Edge: Evil Sunz Scarlet

Zharkus’ plate armour and steel weapons

Base: Scale75 Black Metal
Wash: Nuln Oil
Drybrush: Leadbelcher
Edge: Scale75 Speed Metal

Ghartok’s bone armour

Base: Ushabti Bone
Wash: 50/50 Seraphim Sepia and Lahmian Medium
Highlight: Ushabti Bone
Edge: VMC White

Bases

Base: Skavenblight Dinge
Drybrush: VMC Silver Grey
Wash: Nuln Oil
Drybrush: VMC Silver Grey (again)
Mossy area: Athonian Camoshade
Lastly, here’s what happens when you don’t have a plan (or a plain bad one) when painting a flat surface:
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Oh dear…

Blue Heat

I took some photos a long time back of my Chaos Cult Necromunda gang but I just never got around to posting them.  Over the course of our Dominion campaign the gang added about five members, but the rate of growth was too fast to paint in time!  So, just the original nine for now.

These guys got an airbrush pre-shade of my signature VMC Andrea Blue + Deep Sky Blue combo.  I did mess around with a shade colour but I didn’t find anything I was really happy with so I just went with highlighting it.  It looks a bit flat, but it’s striking against the rest of the grimy kit these boys are packing.

On the battlefield most of these guys were about as effective as you’d expect for 50 credits – not very!  I did have a lot of them though, eventually and it’s through extra activations and double teams that these gangs win the day.

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